Path of Exile 2 (PoE 2) will introduce a significantly different level progression system compared to Path of Exile 1 (PoE 1). While the game retains its deep action RPG roots, Grinding Gear Games (GGG) is making major changes to how players progress through levels, skills, and the campaign.
1. A New 7-Act Campaign
One of the biggest shifts in cheap poe 2 currency is the introduction of a brand-new seven-act campaign. Unlike PoE 1, which has a 10-act storyline, PoE 2 will feature a fresh story, running alongside the original game's campaign. Players can choose to play either campaign, but both will merge into the same shared endgame (Atlas of Worlds).
This means players will have an entirely new leveling journey, with different zones, bosses, and quest structures. While the exact XP rates are unknown, GGG has stated they are working on a smoother progression experience that avoids excessive backtracking and grind-heavy bottlenecks.
2. Passive Skill Tree Updates
The massive passive skill tree is a defining feature of PoE, and PoE 2 will keep it, but with changes:
- PoE 2 will introduce new layouts and passive nodes while maintaining the overall structure.
- Players will start in different locations based on the new classes, just like in PoE 1.
- More streamlined early-game progression to help players reach impactful passives faster.
3. Ascendancies and New Classes
Instead of simply carrying over the old PoE 1 classes, PoE 2 is adding six new base classes, each with their own Ascendancies, effectively doubling the number of class choices. These new options will offer different playstyles and skill paths, which will impact level progression by providing alternative ways to build characters.
4. Changes to Skill Gems and Leveling
One of the biggest overhauls in PoE 2 is the new skill gem system. In PoE 1, skill gems are socketed into gear, and supports are linked to them. In poe 2 currency sale, skills and their support gems are now contained within a single linked gem, freeing up gear sockets for other customization.
- More streamlined skill upgrades – No more worrying about re-socketing or losing gem links when changing gear.
- New support mechanics – Leveling characters may have different build paths due to how supports interact with skills.
- Possibly different XP scaling for gems – While PoE 1 had skills leveling up alongside characters, PoE 2 may tweak this system to allow for better pacing.
5. Monster Scaling and Combat Adjustments
GGG has also reworked monster AI, enemy density, and attack patterns. With PoE 2 introducing more action-based combat (such as dodging and more fluid animations), the way players gain experience and clear zones may feel different. Early-game progression will likely be more skill-based, with enemy fights requiring better positioning rather than just raw damage scaling.
buy poe 2 currency will feature a different level progression system. The new campaign, revamped skill tree, new classes, and updated gem system will significantly alter how players level up. While the core PoE experience remains, GGG is aiming for a smoother, more engaging progression path compared to the sometimes clunky and grindy experience of PoE 1.
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