Mid-Season Patch Updates: Key Changes & Highlights

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Discover the exciting mid-season 6 patch updates, including Ritual and Invocation Runes enhancements that elevate gameplay! Stay informed with Blizzard’s latest notes.

Mid-Season Patch Updates

The Vessel of Hatred expansion and Season 6 have been active for a month.
As we approach the mid-season 6 patch, a recent campfire chat took place on November 12th.
Blizzard has now unveiled the 2.0.5 mid-season update along with its patch notes!
Mark your calendars for the upcoming campfire chat on November 21st regarding the 2.1 PTR!


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Ritual Runes Updates


  • Neo :
  • No longer affected by invulnerability.
  • Tooltip now clarifies that health damage is required to cease this effect.


  • Moni :


  • Offering increased from 25 to 35.

Invocation Runes Changes


  • Ton :
  • Meteorite spread upon impact has been reduced.
  • Decreased delay between meteorite volleys.


  • Ceh :


  • Spirit wolves now possess the unhindered buff, allowing them to navigate through players and enemies seamlessly.


  • Tal :


  • Spawns three pestilent swarms simultaneously.
  • Damage reduced from 300% to 150%.


  • Vex :


  • Duration extended from 5 to 8 seconds.
  • Refresh duration now functions correctly.


  • Lum :


  • Offering increased from 1% to 2.5%.


  • Thul :


  • Offering cost decreased from 400 to 300.
  • Resolved incorrect text issues in the elixir of tailwind description.

Bug Fixes and Improvements


  • Addressed multiple UI issues affecting quest objectives, icons, and display elements.
  • Fixed portal functionality in the realm of oblivion when the boss is defeated while channeling impending doom.
  • Resolved tracking issue with Subo's seeker skill when moving between zones while mounted.
  • Corrected chat log errors indicating player deaths by hired mercenaries when killed by already defeated enemies.
  • Fixed evade ability allowing passage through the barrier leading to Yoche.
  • Increased monster density in certain layouts to facilitate max attunement achievement.
  • End portal interactions now reliably return players to town without timing issues.
  • Adjusted starting timer for non-tribute runs from 100 to the intended 120.
  • Fixed activation issues with the Lith rune when using abilities outside of combat.
  • Resolved slower-than-expected enemy marking by Nesekem, the Herald.
  • Fixed potential progression blocks in the New Again quest linked to town portal usage during a specific objective.
  • Corrected tracking issues for the Coiling Fate achievement after completing the Everything Old quest.- Resolved a problem that could halt progression in the "Thrust Into Dark" quest if players eliminated necessary enemies prior to reaching the designated step.


  • Addressed an issue where specific "Vessel of Hatred" campaign quests failed to provide adequate rewards upon their completion.


  • Fixed the absence of health bars for hostages during the hostage rescue event.


  • Corrected a glitch allowing Kirma in the Kichuk stronghold to teleport outside the boss arena, impeding progression.


  • Fixed a situation where other party members were unable to join an ongoing boss encounter in Kichuk.


  • Corrected the malfunction of the healing well in Kichuk.


  • Resolved the issue preventing certain polearms from being wielded by barbarians and druids.


  • Fixed an interaction problem with some Tenets of Akarat.


  • Made various visual enhancements throughout the game.


Shattered Vow Adjustments:


  • Changed the +400% damage to healthy enemies to +44% damage over time.

Andariel's Visage Update:


  • Increased damage output from 3000% to 4000%.

Penitent Greaves Modification:


  • Chill effect per second is now tripled.

Endurant Faith Alteration:


  • Damage distribution time extended from 2 seconds to 3 seconds.

Bold Chieftain's Improvement:


  • Raised the maximum active cooldown reduction from 50% to 70%.

Adaptability Changes:


  • Both effects now affect basic skills even when they are not actively cast, such as the free storm strike from the Greatstaff of the Crone.


  • Introduced the Echo of Hatred boss fight as a new option in the party finder activity.


  • Enhanced visibility of the party finder feature with additional tooltips and icons.


  • The default keyboard shortcut and action for opening the party finder will now revert to the last used tab, defaulting to the find tab initially.


  • Clarified description for difficulty changes to indicate that unlock conditions pertain to individual characters.


  • Updated difficulty icons for improved visual differentiation.


  • "No change" is now the pre-selected option when enchanting an item.


  • Increased loot quality for chests in the Legion event.


  • Artillery, Blast Wave, and Conduit shrines now deliver enhanced damage, scaling with both character and paragon levels.


  • Reduced the malignant heart cost for crafting mucus-slicked eggs from 9 to 3.


  • Fixed an issue with the screen reader not functioning correctly in the party finder menu.


  • Resolved the problem where quick list icons were improperly displayed on the map for the Pit.


  • Fixed an issue that caused quick listings for the Pit to automatically apply dungeon and nightmare dungeon tags.


Gameplay Bug Fixes and Updates

  • Resolved a problem where the advanced search filters failed to reset after modifications to search presets.


  • Corrected an error that prevented players from returning to the previous window after closing the party finder.


  • Addressed a limitation where the level range for creating a party in the pit was capped at 100.


  • Fixed an inconsistency that allowed the minimum value for pit tier ranges in party finder to exceed the maximum value.


  • Updated the controller focus in party finder to start on the first activity field instead of the expansion field.


Barbarian Changes


  • Amended an issue with the mighty throw where its double damage chance was inappropriately applied. A compensatory buff has also been introduced.


  • Fixed a bug causing the bold chieftain's aspect to malfunction intermittently.


Druid Adjustments


  • Corrected the tempering affix for shred, ensuring it accurately grants a chance to deal double damage, rather than allowing for two hits.


  • Fixed the fourth shred attack when utilizing the aspect of the agile wolf to ensure proper dashing.


Necromancer Fixes


  • Fixed the blood orbs restore essence affix on blood artisan's cuirass, which did not increase with masterworking.


  • Resolved an issue where smaller blight projectiles from ebonpiercer did not benefit from the affix that allows projectiles to fire twice.


  • Fixed the attack counter for ring of mendeln, ensuring it resets only on the specific minion summoned.


  • Corrected a problem where soulrift could fail to cast if aimed at an out-of-sight location.


Rogue Adjustments


  • Fixed an issue where imbuements failed to update the damage type associated with shadowstep.


  • Resolved a bug that caused the bonus from countering concealment to be removed immediately after stealth was broken.


Sorcerer Improvements


  • Addressed issues where the familiar did not interact correctly with enlightenment when paired with sidhe bindings.

Miscellaneous Updates


  • Fixed a spawning issue where enemies could appear beyond the locked door within the fell council chambers during infernal hordes.


  • Resolved a problem where swapping gems did not eliminate the stats provided by the removed gem.


  • Corrected the scaling issue for glyph upgrade chances beyond pit tier 100.


  • Fixed an issue where players were unable to use the town portal immediately after changing the difficulty level.


Game Update Fixes and Enhancements

  • Resolved a problem where the monster density in Sarkova Pass was lower than expected during Helltide events.


  • Fixed an issue that prevented players from unlocking lower pit tiers when completing tier 150 in a party with someone who hadn’t finished the earlier tiers.


Quests and Events


  • Addressed a glitch in the Izel of the Vizjerei quest that could block progression if players interacted with discarded vials prematurely.


  • Corrected an error where enemies in the Rupture event had excessive health on higher difficulties, complicating mastery completion.


  • Fixed a bug that caused the boss health bar to appear outside the pit boss room.


  • Resolved a problem where the warning prompt for salvaging all sigils omitted details about salvaging infernal compasses and Kurast Undercity tributes.


  • Corrected inaccuracies in the bonus experience values displayed by the Urn of Aggression across various difficulties.


  • Restored the missing transmutation tab for gems at the alchemist.


  • Fixed the tooltip for difficulties to reference all locations of the statues, not just the one in Kyovashad.


  • Addressed an issue where accessing the Craft Sigils tab at the Occultist redirected the player's inventory to the consumables tab instead of the dungeon keys tab.


  • Fixed multiple occurrences where certain aspects were not showing up in the Codex of Power's keyword search.


  • Resolved a problem where pets would sometimes fail to teleport with their owners under certain circumstances.


  • Fixed a bug that allowed torment difficulty achievements to unlock simply by entering the required pit tier without needing to complete it.


  • Implemented various visual, UI, stability, and performance enhancements.


We hope you find enjoyment in the Season of Hatred Rising and the Vessel of Hatred expansion with our Season 6 compendium update. Our priority at the beginning of Season 6 is to ensure our build guides are robust with all the new item updates, features, and mechanic changes, while addressing the various hotfixes for the Vessel of Hatred. We are actively working on further updates for D4Planner!


To stay informed about our content development and enhance your Season 6 experience, join us on Discord! Don't forget to check out our YouTube channel too!


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